commit 83677843e18f53ca3aa1a43e567f3a9f05cf64d4 Author: bot50 Date: Fri Mar 15 20:13:50 2024 +0000 kukemuna-cs50/problems/2024/x/inheritance@20240315T201350.387002649Z diff --git a/inheritance.c b/inheritance.c new file mode 100644 index 0000000..1538853 --- /dev/null +++ b/inheritance.c @@ -0,0 +1,149 @@ +// Simulate genetic inheritance of blood type + +#include +#include +#include +#include + +// Each person has two parents and two alleles +typedef struct person +{ + struct person *parents[2]; + char alleles[2]; +} person; + +const int GENERATIONS = 3; +const int INDENT_LENGTH = 4; + +person *create_family(int generations); +void print_family(person *p, int generation); +void free_family(person *p); +char random_allele(); + +int main(void) +{ + // Seed random number generator + srand(time(0)); + + // Create a new family with three generations + person *p = create_family(GENERATIONS); + + // Print family tree of blood types + print_family(p, 0); + + // Free memory + free_family(p); +} + +// Create a new individual with `generations` +person *create_family(int generations) +{ + // TODO: Allocate memory for new person + person *new_person = malloc(sizeof(person)); + + // If there are still generations left to create + if (generations > 1) + { + // Create two new parents for current person by recursively calling create_family + person *parent0 = create_family(generations - 1); + person *parent1 = create_family(generations - 1); + + // TODO: Set parent pointers for current person + new_person->parents[0] = parent0; + new_person->parents[1] = parent1; + + // TODO: Randomly assign current person's alleles based on the alleles of their parents + new_person->alleles[0] = parent0->alleles[rand() % 2]; + new_person->alleles[1] = parent1->alleles[rand() % 2]; + } + + // If there are no generations left to create + else + { + // TODO: Set parent pointers to NULL + new_person->parents[0] = NULL; + new_person->parents[1] = NULL; + + // TODO: Randomly assign alleles + new_person->alleles[0] = random_allele(); + new_person->alleles[1] = random_allele(); + } + + // TODO: Return newly created person + return new_person; +} + +// Free `p` and all ancestors of `p`. +void free_family(person *p) +{ + // TODO: Handle base case + if (p == NULL) + { + return; + } + // TODO: Free parents recursively + free_family(p->parents[0]); + free_family(p->parents[1]); + + // TODO: Free child + free(p); +} + +// Print each family member and their alleles. +void print_family(person *p, int generation) +{ + // Handle base case + if (p == NULL) + { + return; + } + + // Print indentation + for (int i = 0; i < generation * INDENT_LENGTH; i++) + { + printf(" "); + } + + // Print person + if (generation == 0) + { + printf("Child (Generation %i): blood type %c%c\n", generation, p->alleles[0], + p->alleles[1]); + } + else if (generation == 1) + { + printf("Parent (Generation %i): blood type %c%c\n", generation, p->alleles[0], + p->alleles[1]); + } + else + { + for (int i = 0; i < generation - 2; i++) + { + printf("Great-"); + } + printf("Grandparent (Generation %i): blood type %c%c\n", generation, p->alleles[0], + p->alleles[1]); + } + + // Print parents of current generation + print_family(p->parents[0], generation + 1); + print_family(p->parents[1], generation + 1); +} + +// Randomly chooses a blood type allele. +char random_allele() +{ + int r = rand() % 3; + if (r == 0) + { + return 'A'; + } + else if (r == 1) + { + return 'B'; + } + else + { + return 'O'; + } +}